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— Discord Joins · 30 Days
[RS] BattleBit: Remastered

Fight Together.Take The Objective.

BattleBit: Remastered drops players into massive battles where teamwork, communication, and objective play can decide the fight. Push capture points, defend key positions, support your squad, and fight through chaotic frontline engagements with a community built around playing the objective.

[RS] BattleBit Servers

Better Public
Matches.

Both [RS] BattleBit servers are built around the same hardcore foundation: faster combat, stronger consequences, official progression, active moderation, and players who are encouraged to communicate and fight the objective.
Two [RS] Servers
Choose between rotating objective modes or focused Rush without leaving the shared hardcore ruleset.
Hardcore Tuning
Higher lethality, disabled hitmarkers, friendly fire, and player collision reward awareness and teamwork.
Official Progression
Keep earning normal BattleBit progression while playing on the [RS] community servers.
Active Administration
[RS] staff support the servers, enforce community standards, and help keep matches playable.
Choose Your Battlefield

Two Servers.
Two Ways To Fight.

Pick the match style you want. Each server keeps the shared [RS] hardcore configuration while using its own mode focus and rotation.
[RS] Rogue Soldiers • Server 01

Mixed Modes Hardcore

A rotating objective server for players who want different battlefield rhythms without leaving the hardcore BattleBit experience.
Server Browser Name [RS] Rogue Soldiers Mixed Modes Hardcore
Rotation

Game Modes

5 configured entries
MODE 01
Conquest
Large-scale objective warfare built around capturing and holding multiple control points.
MODE 02
Domination
Tighter infantry combat with constant pressure, quick reversals, and frequent squad engagements.
MODE 03
Infantry Conquest
Large objective battles with greater emphasis on infantry movement, revives, support roles, and ground pushes.
MODE 04
Frontline
A focused tug-of-war over a shifting line of objectives that creates sustained pressure and chokepoints.
MODE 05
Invasion
Structured attack-and-defend gameplay where one team advances while the other reinforces each objective.
Rotation

Maps

24 maps
Outskirts Zalfi Bay Kodiak Namak Basra Construction District Dustydew Eduardovo Frugis Isle Lonovo Multu Islands River Azagor Sandy Sunset Tensa Town Valley Wakistan Wine Paradise Salhan Old Namak Old District Old Multu Islands
Shared Server Configuration

One Hardcore
Foundation.

Consistent rules across both servers.
The mode may change, but the core combat rules do not. Players can move between the [RS] BattleBit servers without having to relearn the basic hardcore configuration.
This shared configuration is separated from each server's unique rotation so common rules do not have to be repeated inside every server panel.
Higher Lethality
1.3× Damage
Combat is faster and more punishing, rewarding better positioning and smarter engagement choices.
Minimal Feedback
Hitmarkers Disabled
Players rely more on awareness, visual confirmation, communication, and battlefield knowledge.
Team Accountability
Friendly Fire + Collision
Target discipline and squad movement matter because teammates and player movement can affect every engagement.
Fast Match Flow
5 Second Respawns
Short respawns keep the match moving without eliminating the consequences of failed pushes.
Official Progression
Progress Enabled
Players continue earning official BattleBit progression while playing on [RS] servers.
[RS] BattleBit Community

Don't Fight
Alone.

The server is only part of the experience. Discord connects server seeding, game roles, squad voice, support, announcements, and the people who keep coming back to play.

Pick A Class.
Join The Push.

Find the squad, grab the objective, revive the person who ignored cover, and help push the frontline forward. BattleBit is at its best when the chaos has a little coordination behind it.